Sunday, February 12, 2012


Blog Post #4:  GAMING / Part Two
WARNING:  Games are ADDICTIVE!!! And you may accidentally learn something!
                Games teach students many lessons through simulation and conditioning techniques that they otherwise would not have access or have the ability to perform in reality for many students.   I will suggest a few sites with games that enhance the learning environment.  I am sticking to three games me family uses almost every day.  Games are great vehicles to learning and children gobble them up. 
                My first example is Food Force, a video game for children about the importance, logistics, and lessons to be learned in providing humanitarian aid in times of crisis.  Again I stress:  GAMES ARE ADDICTIVE and adults may, well, start playing a game such as this and not realize they are still playing after David Letterman says good night.  Of course this has never happened to me.  The game is set in a fictitious environment.  This is important to acknowledge since I am against games that encourage cultural bias like my child in Ohio running around Afghanistan shooting insurgents or other non-healthy representations of reality [different day, different topic, different class].    “Sudents often hold strong misconceptions be they historical, mathematical, grammatical, or scientific.  Computer simulations have been investigated as a means to help students confront and correct these misconceptions, which often involve essential learning concepts." (Strangman & Hall, 2009)  This game is a good example of a simulation placing a student in an environment based on real life situations requiring them to create ideas, think scenarios through, and strive to complete goals using learned knowledge they can take with them into the real world.  For my children I felt the simulation content was appropriate for their learning level.
                Another example is STARFALL, a site my children have used over the years playing games and doing exercises to make them better readers.  It drew them into the learning experience letting them make choices and fulfill their curiosity while providing them access to materials that betters their reading.  I am not a parent that likes to put my child in front of a television or hand them a Nintendo DS for entertainment purposes but have no problem engaging my child in constructive educational practices.  Many multimedia experiences for students to enrich their learning environment. 
                A third site my family utilizes frequently is coolmath.com , a game site dedicated to learning.  Students learn lessons, practice application, learn lingo, and can be introduced to rather complex algorithms and concepts through the use of digital gaming.  Game staples like “Lemonade Stand” and flash card type games help engage students with fun activities.  It’s a great resource for sparking kids Interest and connecting students with learning math skills on a level they can understand and ask for more. 
                There are many other online resources I use educationally, within family teaching, and for personal use.  I like simulation games personally and have found playing games like fictitious business simulations (Capitalism) and Wall Street style old school stock games (don’t like to spend real money!) fill a void that otherwise would be left to fester.  Games provide the opportunity to expand one’s mind if appropriate games are found. 

Bibliography


Strangman, N., Hall, T. (2009, August 24). Virtual Reality/Simulations. Retrieved February 10, 2012, from National Center on Accessible Instructional Materials: http://aim.cast.org/learn/historyarchive/backgroundpapers/virtual_simulations

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